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Twine text styles
Twine text styles









twine text styles
  1. #Twine text styles how to#
  2. #Twine text styles code#

There will be four versions of this to make it work.

twine text styles

To change them (and only them), you need the #ttings button element. The on/off buttons in the Settings API are styled in a very similar way.

#Twine text styles code#

  • letter-spacing controls how far apart the letters are.Īnd then to change the text colour, background colour and border colour when the player hovers over it, the code looks like this:īorder: 1px solid var(–buttonBorderHover).
  • border changes the thickness of the border (set to 1px here), makes it a solid border, and sets the colour.
  • Add some flavor text to your two new passages. tweego -o example.twee example.html -d ). Twine is a free, open source, storytelling tool used to create interactive. You have no (easy) way to control the speed of the blinking.

    red and flashing 2.

    html file produced by Twine 2 into Twee by using the -d flag (e.g. The animation based CSS generated by that code may not work in all web-browsers. When you're done, you can convert back from a. html file output by Tweego and import it directly into Twine 2.

    twine text styles

    background-color changes the colour of the button’s background. If you have a reason to use the Twine 2 visual editor for something, you can also use it with Tweego.color changes the colour of the button’s text.Looking for the 1.x version of Twine Its on the IF Archive. font-weight controls whether the font is bold or normal. Download desktop app Use in your browser The latest version of Twine is 2.6.2, released 26 February 2023.

    #Twine text styles how to#

    text-transform specifies how to capitalize the text (in this case, makes it all uppercase).You don’t need all of these properties (I would start with font-family, color, background-color and border), but I’ll explain what each of them do, just for clarity. Having something like a different background colour is a good idea, so the player has a visual indication that they’re hovering their cursor over the button and can interact with it. Generally, you’ll want a styling for the button as-is, and one for when the player hovers their cursor over it. This will include ALL buttons–the Settings toggles, Save, Load, Save to Disk/Load from Disk, Delete, and any buttons created with the > macro. Perfect for Advertising, Corporate identities and Packaging design. You can style buttons globally in your game using the button element. Twine is a great choice when you need a font that is timeless, contemporary and distinctive. Like all of my Twine tutorials, this is for the SugarCube story format.











    Twine text styles