

There will be four versions of this to make it work.

To change them (and only them), you need the #ttings button element. The on/off buttons in the Settings API are styled in a very similar way.
#Twine text styles code#
html file produced by Twine 2 into Twee by using the -d flag (e.g. The animation based CSS generated by that code may not work in all web-browsers. When you're done, you can convert back from a. html file output by Tweego and import it directly into Twine 2.

background-color changes the colour of the button’s background. If you have a reason to use the Twine 2 visual editor for something, you can also use it with Tweego.color changes the colour of the button’s text.Looking for the 1.x version of Twine Its on the IF Archive. font-weight controls whether the font is bold or normal. Download desktop app Use in your browser The latest version of Twine is 2.6.2, released 26 February 2023.
#Twine text styles how to#
text-transform specifies how to capitalize the text (in this case, makes it all uppercase).You don’t need all of these properties (I would start with font-family, color, background-color and border), but I’ll explain what each of them do, just for clarity. Having something like a different background colour is a good idea, so the player has a visual indication that they’re hovering their cursor over the button and can interact with it. Generally, you’ll want a styling for the button as-is, and one for when the player hovers their cursor over it. This will include ALL buttons–the Settings toggles, Save, Load, Save to Disk/Load from Disk, Delete, and any buttons created with the > macro. Perfect for Advertising, Corporate identities and Packaging design. You can style buttons globally in your game using the button element. Twine is a great choice when you need a font that is timeless, contemporary and distinctive. Like all of my Twine tutorials, this is for the SugarCube story format.
